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Loot Box
Final Loot Box

Final Loot Box

Final Loot Box

Final Loot Box

Final Loot Box

Final Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box

High Res Loot Box Wireframe

High Res Loot Box Wireframe

Loot Box Retopology - Side by side with High Res

Loot Box Retopology - Side by side with High Res

Loot Box Retopology

Loot Box Retopology

Loot Box Retopology

Loot Box Retopology

Loot Box Retopology

Loot Box Retopology

Loot Box Retopology Wireframe

Loot Box Retopology Wireframe

UV Unwrap

UV Unwrap

Loot Box Concept

Loot Box Concept

Table and Chairs

Table and Chairs

Table and Chairs

Table and Chairs

Loot Box

While I am primarily a 2D artist, I enjoy dabbling in 3D art when I have the time. The loot box began as an original concept that I took through the entire 3D art pipeline. I began concepting the box, creating a high res model, retopologizing the model, UV unwrapping it, texture baking it, and creating all materials from scratch. All modeling was done using Maya 3D and texturing was done using Adobe Substance Painter.

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